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Game Artist - Puzzle Games

Job Overview

Location

Paris

Job Type

Full-time

Category

Design

Date Posted

April 26, 2026

Full Job Description

📋 Description

  • As a Game Artist for Puzzle Games at Voodoo SAS, you will play a pivotal role in shaping the visual identity and user experience of high-potential mobile puzzle titles within a newly established internal studio, contributing directly to the evolution of games with proven engagement and strong core mechanics.
  • Your day-to-day responsibilities include supporting the Art Director in executing the game’s vision, designing and implementing scalable UI systems in Unity, creating and maintaining a UI Style Bible and reusable component libraries, producing high-quality 2D/3D assets (characters, props, environments), setting up and animating UI scenes, collaborating with Game Designers to ensure usability and accessibility, iterating based on team feedback and live user data, and proposing creative enhancements to boost player engagement.
  • You will join a dynamic, agile internal studio in Paris focused on scaling one of Voodoo’s most promising game prototypes, working alongside cross-functional teams to transform a high-potential concept into a market-ready title with global appeal.
  • This role offers the opportunity to deepen your expertise in mobile game art pipelines, master Unity-based implementation and optimization, influence the visual direction of successful puzzle games, and grow your impact in a fast-paced, data-informed environment where creativity meets performance.

Skills & Technologies

Remote

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Voodoo SAS
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About Voodoo SAS

Voodoo SAS is a French mobile game publisher and developer headquartered in Paris. Founded in 2013, the company creates and distributes free-to-play hyper-casual and hybrid-casual games for iOS and Android, including titles like Helix Jump and Paper.io. Voodoo operates worldwide studios and uses data-driven design to rapidly prototype and scale titles, generating revenue through in-app advertising and purchases.

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