
Job Overview
Location
Barcelona
Job Type
Full-time
Category
Data Science
Date Posted
June 21, 2026
Full Job Description
đź“‹ Description
- • Lead the product strategy and roadmap for midcore mobile games, collaborating with Studio Director, Creative Director, and Production teams to define long-term vision and execution.
- • Own prioritization and planning across core gameplay improvements, meta progression, monetization, and LiveOps initiatives for live midcore titles.
- • Create detailed product specifications for new features, systems, and experiments, ensuring alignment with gameplay vision and business goals.
- • Build and manage the A/B testing roadmap, driving data-driven decisions through rigorous experimentation and result interpretation.
- • Partner closely with Game Design to shape progression systems, economy balance, competitive mechanics, player goals, and long-term motivation frameworks.
- • Work with Analytics to monitor key performance indicators, diagnose player drop-off points, identify high-value segments, and uncover growth opportunities.
- • Act as a General Manager for the product, taking full ownership of business outcomes, team performance, and product health.
- • Balance strategic, high-level planning with hands-on execution, ensuring timely delivery of features and iterative improvements.
- • Translate player insights and behavioral data into actionable product decisions that enhance engagement, retention, and revenue.
- • Collaborate with cross-functional teams to align product direction with creative vision, technical feasibility, and monetization targets.
- • Drive the conversion of hypercasual titles into deep, engaging midcore experiences through systematic design and live service enhancements.
- • Lead the evolution of existing flagship midcore games including Ball Blast, Sniper Siege, Epic Plane, Gear Fight, Archery Clash, Path of Kings, and Monster Survivors.
- • Maintain deep familiarity with F2P game loops, live game operations, and midcore player psychology to inform product decisions.
- • Communicate clearly and persuasively across disciplines to align stakeholders, resolve conflicts, and secure buy-in for product initiatives.
- • Demonstrate strong ownership, high energy, and a collaborative mindset while managing broad responsibilities beyond a narrow product scope.
- • Ensure all product decisions are grounded in empirical data, player feedback, and market trends within the mobile gaming industry.
🎯 Requirements
- • 5+ years of experience in product management or lead game design roles within the mobile gaming industry
- • Proven experience scaling mobile games, launching major features, or improving key KPIs
- • Experience with action, PvP, competitive, or skill-based games
- • Hands-on game design experience in progression, economy, balancing, or player motivation
- • Strong experience working on live mobile games, ideally with midcore or hybrid-casual-to-midcore products
- • Deep understanding of F2P game loops and A/B testing methodologies
🏖️ Benefits
- • Best-in-class compensation
- • Other benefits according to the country you reside
Skills & Technologies
See exactly how your profile matches this role — strengths, skill gaps, and what to do about them.
About Voodoo SAS
Voodoo SAS is a French mobile game publisher and developer headquartered in Paris. Founded in 2013, the company creates and distributes free-to-play hyper-casual and hybrid-casual games for iOS and Android, including titles like Helix Jump and Paper.io. Voodoo operates worldwide studios and uses data-driven design to rapidly prototype and scale titles, generating revenue through in-app advertising and purchases.
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