Voodoo SAS logo

2D Game Artist- New Midcore Game

Job Overview

Location

Paris

Job Type

Full-time

Category

Software Engineering

Date Posted

June 21, 2026

Full Job Description

📋 Description

  • Produce 2D game assets including icons, props, characters, and UI elements for mobile games.
  • Integrate assets directly into Unity using prefabs, sprite settings, atlases, and sorting layers for in-game implementation.
  • Optimize all visual assets for mobile performance, ensuring smooth frame rates and low memory usage.
  • Collaborate daily with game designers, developers, and the Art Director to translate gameplay features into clear, polished in-game visuals.
  • Iterate rapidly on features based on player feedback and team input to improve gameplay readability and user experience.
  • Maintain consistent visual direction across all game features and ensure alignment with the game’s artistic vision.
  • Contribute to improving the production workflow and asset implementation pipeline for efficiency and scalability.
  • Create illustrations or visual elements as needed to support the game’s artistic direction, when required.
  • Work within a small, newly created studio focused on developing and testing hyper-casual game prototypes for global publication.
  • Take ownership of artistic decisions and contribute ideas to game design and feature development with high autonomy.
  • Ship game-ready assets in a fast-paced environment with a production mindset, prioritizing speed and quality.
  • Work alongside a multidisciplinary team of passionate gaming professionals to help create hit games reaching hundreds of millions of players.
  • Participate in the full lifecycle of game development—from prototyping to live iteration—on titles published by Voodoo, the world’s third-largest mobile publisher by downloads.
  • Operate in a benign, enjoyable work environment where creativity and collaboration are central to success.
  • Support both internal and external studios by delivering high-quality, implementation-ready assets that meet technical and artistic standards.

🎯 Requirements

  • Experience working as a Game Artist / 2D Artist on shipped mobile games
  • Hands-on experience with Unity integration (sprite setup, prefabs, UI implementation)
  • Production mindset with the ability to deliver assets quickly and iterate often
  • Portfolio showing in-game assets and UI production, not only concept art or standalone illustrations
  • Ability to work autonomously in a fast-paced production environment

🏖️ Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside

Skills & Technologies

Mid-level
Hybrid

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About Voodoo SAS

Voodoo SAS is a French mobile game publisher and developer headquartered in Paris. Founded in 2013, the company creates and distributes free-to-play hyper-casual and hybrid-casual games for iOS and Android, including titles like Helix Jump and Paper.io. Voodoo operates worldwide studios and uses data-driven design to rapidly prototype and scale titles, generating revenue through in-app advertising and purchases.

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