Blackbird Interactive, Inc. logo

Lighting Artist (7-month contract)

Job Overview

Location

Vancouver, BC, Canada

Job Type

Full-time

Category

Other

Date Posted

May 23, 2026

Full Job Description

đź“‹ Description

  • • Create and implement real-time lighting for a AAA sci-fi action game, ensuring visual fidelity and performance optimization within engine constraints.
  • • Collaborate with the Art Director and Lead Environment Artist to align lighting direction with the overall artistic vision and narrative tone of the project.
  • • Work closely with environment artists, level designers, and technical teams to integrate lighting assets that enhance gameplay clarity, immersion, and environmental storytelling.
  • • Design cinematic lighting setups that establish mood, atmosphere, and emotional impact while maintaining real-time frame rate targets.
  • • Ensure visual consistency across all environments by adhering to established lighting pipelines, color grading standards, and asset optimization guidelines.
  • • Optimize lighting setups for performance, reducing draw calls, lightmap sizes, and shader complexity without sacrificing aesthetic quality.
  • • Iterate on lighting feedback from internal teams and external stakeholders, incorporating notes to refine composition, contrast, and visual hierarchy.
  • • Document lighting setups and techniques for team reference, ensuring reproducibility and scalability across levels and future content.
  • • Participate in regular art reviews and production meetings to present lighting work, receive critique, and align with project milestones.
  • • Maintain awareness of industry best practices in real-time lighting and apply relevant advancements to improve studio workflows and output quality.
  • • Adapt lighting solutions to accommodate varying environmental conditions, time-of-day cycles, and dynamic gameplay scenarios.
  • • Troubleshoot lighting-related bugs or rendering issues in collaboration with the technical art and engineering teams.
  • • Manage multiple lighting tasks concurrently while meeting deadlines in an agile development environment.
  • • Contribute to the creation of lighting reference materials, mood boards, and technical documentation to support team-wide consistency.
  • • Uphold studio standards for asset quality, file organization, and version control within the project’s pipeline.

🎯 Requirements

  • • Proven experience as a Lighting Artist on AAA video games or equivalent high-end real-time projects.
  • • Expertise in real-time lighting engines such as Unreal Engine 5 or Unity, with deep understanding of Lumen, Lightmass, or equivalent systems.
  • • Strong portfolio demonstrating cinematic lighting, environmental storytelling, and performance-optimized lighting setups.
  • • Ability to work collaboratively with art, design, and technical teams in a remote-first environment.
  • • Deep understanding of color theory, composition, and visual storytelling principles.
  • • Experience working within strict performance budgets for consoles and high-end PCs.

🏖️ Benefits

  • • Flexible remote-first work arrangements with the ability to work from anywhere within Canada.
  • • Opportunity to contribute to a AAA sci-fi action title with a world-class IP.
  • • Collaborative, creative studio culture focused on long-term career growth and artistic development.
  • • Contract position offering focused project engagement with potential for future opportunities.

Skills & Technologies

Remote

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Blackbird Interactive, Inc. logo
Blackbird Interactive, Inc.
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About Blackbird Interactive, Inc.

Blackbird Interactive is a Canadian independent game development studio founded in 2010 by former Relic Entertainment veterans. It specializes in real-time strategy, immersive simulation, and interactive media projects, serving as co-developer for major publishers and producing original IP. The studio is best known for titles such as *Homeworld: Deserts of Kharak*, *Hardspace: Shipbreaker*, and the upcoming *Homeworld 3*. With over 300 employees in Vancouver, Blackbird combines AAA production values with agile, creator-led culture, leveraging proprietary technology and cross-disciplinary collaboration to push narrative depth, systemic gameplay, and player agency in both commercial and educational experiences.

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