
Job Overview
Location
Barcelona
Job Type
Full-time
Category
Design
Date Posted
April 11, 2026
Full Job Description
📋 Description
- • Principal Game Designer (Core Gameplay) role focused on transforming hypercasual titles into deep midcore games, driving innovation and quality for globally played mobile titles with over 7 billion downloads.
- • Day-to-day responsibilities include owning core gameplay mechanics, crafting and iterating on action loops (combat, shooting, driving), tackling complex gameplay engineering challenges, driving technical prototyping, pitching and implementing features, balancing game mechanics, and backing decisions with data.
- • Join Voodoo SAS, a top 3 mobile publisher worldwide with 800 employees, 200M+ active users, and a portfolio including hits like Mob Control, Hole.io, and Paper.io2; you’ll work with the Live Games team’s Midcore unit on titles such as Epic Plane Evolution, Archery Clash, and Gear Fight.
- • Opportunity to master advanced game feel, pacing, and technical prototyping while influencing hit game development, integrating AI tools, and growing expertise in midcore mobile game design within a data-driven, entrepreneurial studio environment.
Skills & Technologies
About Voodoo SAS
Voodoo SAS is a French mobile game publisher and developer headquartered in Paris. Founded in 2013, the company creates and distributes free-to-play hyper-casual and hybrid-casual games for iOS and Android, including titles like Helix Jump and Paper.io. Voodoo operates worldwide studios and uses data-driven design to rapidly prototype and scale titles, generating revenue through in-app advertising and purchases.
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