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Job Overview
Location
Warsaw
Job Type
Full-time
Category
Software Engineering
Date Posted
October 3, 2025
Full Job Description
đź“‹ Description
- • Join Joyteractive, Warsaw’s fastest-growing mobile puzzle powerhouse, and become the guardian of quality for “Cryptogram – Word Brain Puzzle,” the #3 Word game on iOS & Android in the US. You will own the end-to-end QA life-cycle for our flagship title and future chart-toppers, ensuring millions of daily players enjoy flawless, frustration-free gameplay.
- • Execute comprehensive manual functional and non-functional testing on iOS and Android devices, covering UI/UX flows, game mechanics, monetization funnels, and ad-mediation integrations. You will design, run, and maintain test cases, exploratory sessions, and regression suites that catch defects before they ever reach our global audience.
- • Analyze requirements from Product, Game Design, and Monetization teams, turning complex specs into clear, actionable test plans. Your sharp eye will translate ambiguous acceptance criteria into bullet-proof coverage matrices and traceability maps that the whole studio trusts.
- • Create and continuously update living test documentation—test plans, checklists, bug reports, and release notes—in Confluence and Jira. Your artifacts will be the single source of truth for developers, producers, and live-ops teams sprint after sprint.
- • Evaluate the effectiveness of testing activities through metrics such as defect density, escape rate, and test coverage. You will present concise, data-driven reports to stakeholders, spotlighting risks and recommending go / no-go decisions for every release.
- • Provide rapid feedback on test results via Slack and daily stand-ups, enabling the team to iterate quickly in our Agile/Scrum environment. When blockers appear, you will triage, reproduce, and isolate root causes using Charles Proxy, ADB, Xcode, and Android Studio.
- • Validate in-app purchases and subscription flows across multiple storefronts (Apple, Google, Amazon) and currencies, ensuring revenue integrity and compliance with platform policies. You will also test ad-network SDKs and waterfalls, verifying fill rates, eCPM accuracy, and user-level ad behavior.
- • Collaborate closely with Unity developers to reproduce crashes, profile memory leaks, and verify fixes in real device farms. Your ability to switch context between gameplay features, SDK updates, and live-ops events will keep our release train running on time.
- • Champion quality culture inside a 50-person studio of “rockstar professionals.” You will mentor junior testers, run bug-bash sessions, and evangelize best practices that raise the bar for every puzzle we ship.
- • Work 100 % remote from anywhere in Poland while staying tightly integrated through Notion, Miro, and Discord. Occasional on-site meetups in our Warsaw hub will let you test on the latest hardware and brainstorm face-to-face with artists, designers, and data scientists.
Skills & Technologies
About Joyteractive LLC
Joyteractive LLC is an independent game studio based in New York that creates narrative-driven puzzle and adventure games for PC, console, and mobile platforms. Founded in 2013 by former Rockstar and Gameloft developers, the company focuses on accessible mechanics, inclusive themes, and polished pixel art. Its portfolio includes A Day in the Woods, The Waking Cloak, and commissioned educational titles for museums and nonprofits. Joyteractive handles end-to-end production, from concept and design to art, code, audio, and QA, while also offering co-development and porting services to larger partners.
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