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Senior Concept Artist

Job Overview

Location

Washington, USA

Job Type

Full-time

Category

Software Engineering

Date Posted

March 1, 2026

Full Job Description

đź“‹ Description

  • • Join Avalanche, a division of Warner Bros. Games, as a Senior Concept Artist and contribute to the creation of groundbreaking online multiplayer RPGs, building upon the success of titles like Hogwarts Legacy.
  • • Play a pivotal role in shaping the visual identity and artistic direction of our games, working collaboratively with project leadership and a team of talented industry veterans.
  • • This individual contributor role involves establishing and maintaining a world-class art culture and robust art pipelines, ensuring the delivery of exceptional art assets.
  • • You will be instrumental in creating and iterating on a wide range of game art, including characters, enemies, environments, and props, bringing imaginative worlds and compelling figures to life.
  • • Responsibilities include producing detailed sketches and renderings for props, individual environmental elements, and comprehensive turnarounds for characters, creatures, and enemies, ensuring clarity and artistic integrity.
  • • Collaborate closely with the art team and other departments to define and uphold the game's visual style, guaranteeing a consistently high level of quality across all art assets.
  • • Engage with internal and external partners, including outsourcing and co-development teams, to ensure seamless integration and delivery of art assets that meet project standards.
  • • Provide informal training, guidance, and constructive feedback to less experienced artists on the project, fostering a supportive and growth-oriented team environment.
  • • Develop and refine character designs, focusing on unique silhouettes, compelling backstories, and detailed visual storytelling that resonates with players.
  • • Design and conceptualize environments that are not only visually stunning but also functionally relevant to gameplay, considering mood, atmosphere, and narrative context.
  • • Create detailed prop designs that enhance world-building and gameplay mechanics, ensuring they are believable and fit within the established art direction.
  • • Apply a deep understanding of human and animal anatomy to render realistic and dynamic character and creature concepts.
  • • Leverage extensive knowledge of historical costume design to create authentic and visually rich character attire across various eras and cultures.
  • • Utilize a strong grasp of geography, geology, terrain, and flora to produce realistic and immersive environmental concepts.
  • • Apply a solid understanding of diverse architectural styles throughout history to inform and execute compelling architectural studies and concepts.
  • • Masterfully employ color theory, value structure, and lighting fundamentals to create impactful and atmospheric character and environment art.
  • • Define and render a variety of materials with high realism, ensuring textures and surfaces contribute to the overall visual fidelity of the game.
  • • Apply strong industrial design principles to articulate function and form in your designs, making them both aesthetically pleasing and practically considered.
  • • Employ modern matte painting techniques to create expansive and detailed background environments and vistas.
  • • Demonstrate a thorough understanding of the Intellectual Property (IP) the game is based on, ensuring all art aligns with established lore and thematic elements.
  • • Maintain an active and passionate interest in current video game trends and technologies to help drive the game's artistic vision to the next level.
  • • Work effectively under pressure, demonstrating autonomy and the ability to meet deadlines with minimal supervision, managing multiple tasks efficiently.
  • • Utilize excellent communication, interpersonal, and organizational skills to collaborate effectively with team members and stakeholders.
  • • Exhibit diligence in both individual and team tasks, contributing positively to the overall productivity and success of the art department.
  • • Maintain solid organization and production skills to manage assets and workflows efficiently.
  • • Possess a high capacity to learn and adapt to new concept art tools and techniques, continuously seeking ways to enhance the quality and efficiency of the concept art team.
  • • Leverage proficiency in industry-standard 2D applications such as Photoshop, Painter, and Illustrator for creating and refining concept art.
  • • Utilize proficiency in 3D applications such as Zbrush and Maya/Max for modeling, sculpting, and asset creation.
  • • Apply a solid understanding of motion graphic software like After Effects and Premier for potential use in concept presentations or asset integration.
  • • Showcase a portfolio/website that demonstrates industry-leading concept art and illustration skills, serving as a testament to your expertise and artistic vision.

Skills & Technologies

Senior
Remote

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About Warner Bros. Entertainment Inc.

Warner Bros. Entertainment Inc. is a diversified global media and entertainment company headquartered in Burbank, California. It creates, produces, distributes and licenses theatrical motion pictures, television programming, animation, video games and digital content across all platforms. The studio operates production, marketing and distribution divisions worldwide, owns extensive film and television libraries, and manages brands including DC Comics, Harry Potter and Looney Tunes through theatrical, home entertainment, television and streaming releases.

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