Blackbird Interactive, Inc. logo

Technical Animator (12-month contract)

Job Overview

Location

Vancouver, BC, Canada

Job Type

Full-time

Category

Software Engineering

Date Posted

June 19, 2026

Full Job Description

đź“‹ Description

  • • Serve as a Technical Animator responsible for creating and implementing high-quality character and prop animations for video games developed by Blackbird Interactive.
  • • Collaborate closely with animators, designers, and engineers to integrate animations into the game engine while maintaining performance efficiency and visual fidelity.
  • • Develop and maintain animation rigs, skinning systems, and procedural animation systems tailored to the studio’s proprietary and third-party game engines.
  • • Optimize animation data for memory usage, load times, and runtime performance across multiple platforms including PC and consoles.
  • • Translate motion capture data into usable in-game animations, cleaning and retargeting as needed to match character proportions and gameplay requirements.
  • • Create custom animation tools and scripts in Python, C#, or equivalent languages to streamline animation pipelines and improve team productivity.
  • • Troubleshoot animation-related bugs and technical issues reported by QA and gameplay teams, providing timely solutions and documentation.
  • • Participate in regular production meetings to align animation deliverables with project milestones, design goals, and technical constraints.
  • • Maintain and update animation asset libraries, ensuring consistency in naming conventions, file formats, and version control practices.
  • • Work within established art direction and technical standards to ensure all animations align with the studio’s visual and gameplay vision.
  • • Provide feedback and mentorship to junior animators and technical staff on best practices in animation technology and pipeline efficiency.
  • • Adapt animation workflows to support multiple game genres and projects, from narrative-driven experiences to action-oriented titles.
  • • Document technical animation processes and share knowledge across departments to improve cross-functional collaboration.
  • • Stay current with industry advancements in animation technology, tools, and middleware, recommending upgrades or integrations when beneficial.
  • • Ensure all animation assets meet platform-specific certification requirements and submission guidelines.
  • • Work within a remote-first environment, maintaining clear and consistent communication with distributed teams across Canada.
  • • Adhere to studio policies regarding data security, intellectual property, and project confidentiality.

🎯 Requirements

  • • Proven experience as a Technical Animator in the video game industry
  • • Proficiency in animation software such as Maya, Blender, or 3ds Max
  • • Strong understanding of game engines (Unreal Engine, Unity, or proprietary engines)
  • • Ability to write scripts or tools in Python, C#, or similar languages to automate animation tasks
  • • Experience with motion capture data processing and retargeting
  • • Deep knowledge of animation rigging, skinning, and inverse kinematics

🏖️ Benefits

  • • Remote-first work environment with flexible scheduling
  • • Opportunity to work on world-class IPs and original game projects
  • • Collaborative, creative studio culture focused on professional growth
  • • Contract position offering focused project-based engagement

Skills & Technologies

Remote

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Blackbird Interactive, Inc. logo
Blackbird Interactive, Inc.
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About Blackbird Interactive, Inc.

Blackbird Interactive is a Canadian independent game development studio founded in 2010 by former Relic Entertainment veterans. It specializes in real-time strategy, immersive simulation, and interactive media projects, serving as co-developer for major publishers and producing original IP. The studio is best known for titles such as *Homeworld: Deserts of Kharak*, *Hardspace: Shipbreaker*, and the upcoming *Homeworld 3*. With over 300 employees in Vancouver, Blackbird combines AAA production values with agile, creator-led culture, leveraging proprietary technology and cross-disciplinary collaboration to push narrative depth, systemic gameplay, and player agency in both commercial and educational experiences.

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