
Job Overview
Location
Vancouver, BC, Canada
Job Type
Full-time
Category
Engineering
Date Posted
July 9, 2026
Full Job Description
📋 Description
- • We are seeking a talented Level Designer to join our team for a 4-month contract.
- • As a Level Designer, you will be responsible for creating engaging and immersive game levels that bring our game worlds to life.
- • You will work closely with our game designers, artists, and engineers to ensure that your levels meet the game's vision and technical requirements.
- • You will be expected to create high-quality level designs, including layout, art, and audio, that meet the game's standards.
- • You will also be responsible for playtesting and iterating on your levels to ensure they are fun and engaging for players.
- • You will be part of a collaborative team that values creativity, innovation, and open communication.
- • You will have the opportunity to work on a wide range of projects, including world-class IPs and our own creations across multiple genres.
- • You will be able to grow your skills and abilities in a supportive and dynamic environment.
- • You will have access to the latest game development tools and technologies.
- • You will be able to work in a remote-first workplace with flexible work arrangements.
🎯 Requirements
- • 2+ years of experience in level design for games.
- • Strong understanding of game design principles and level design concepts.
- • Proficiency in level design tools such as Unity or Unreal Engine.
- • Excellent communication and collaboration skills.
- • Ability to work independently and as part of a team.
- • Strong problem-solving and analytical skills.
🏖️ Benefits
- • Flexible work arrangements.
- • Access to the latest game development tools and technologies.
- • Opportunity to work on a wide range of projects.
- • Supportive and dynamic work environment.
- • Ability to grow your skills and abilities.
Skills & Technologies
See exactly how your profile matches this role — strengths, skill gaps, and what to do about them.
About Blackbird Interactive, Inc.
Blackbird Interactive is a Canadian independent game development studio founded in 2010 by former Relic Entertainment veterans. It specializes in real-time strategy, immersive simulation, and interactive media projects, serving as co-developer for major publishers and producing original IP. The studio is best known for titles such as *Homeworld: Deserts of Kharak*, *Hardspace: Shipbreaker*, and the upcoming *Homeworld 3*. With over 300 employees in Vancouver, Blackbird combines AAA production values with agile, creator-led culture, leveraging proprietary technology and cross-disciplinary collaboration to push narrative depth, systemic gameplay, and player agency in both commercial and educational experiences.
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