
Job Overview
Location
Poland
Job Type
Full-time
Category
Data Science
Date Posted
May 8, 2026
Full Job Description
đź“‹ Description
- • As a Level Designer AI at Joyteractive LLC, you will play a key role in shaping the player experience for our flagship puzzle game, Cryptogram: Word Brain Puzzle, which ranks #1 in the Cryptogram niche and top 10 in US puzzle games. Your work will directly impact player engagement and retention by crafting fun, challenging, and well-balanced levels.
- • Day to day, you will design and develop levels for new puzzle games, manage difficulty curves to ensure smooth progression, and contribute to improving the level editor to enhance team workflow and creativity.
- • You will join a dynamic R&D team of 50+ professionals at a leading mobile game developer and publisher specializing in puzzle games, where innovation and player-centric design are at the core of everything we do.
- • In this role, you will deepen your expertise in puzzle game design, gain hands-on experience with AI-assisted level creation, and grow your skills in analytics-driven design and level editor tooling — all while building a strong portfolio in a top-performing game franchise.
🎯 Requirements
- • 2-3 years of experience as a Level Designer in casual or hyper-casual genres
- • At least 1 year of experience designing puzzle levels (word and other hybrid puzzle mechanics)
- • Experience working with analytics and behavior metrics
- • Understanding of game design and puzzle design principles
- • Russian fluency
🏖️ Benefits
- • 18 business days of compensated day-offs
- • 8 paid Personal Days per year + 1 additional day each year
- • 100% Sick Leave compensation
- • Payment for wear and tear on equipment when using a personal computer
- • Flexible Public Holidays policy
- • Remote work
Skills & Technologies
About Joyteractive LLC
Joyteractive LLC is an independent game studio based in New York that creates narrative-driven puzzle and adventure games for PC, console, and mobile platforms. Founded in 2013 by former Rockstar and Gameloft developers, the company focuses on accessible mechanics, inclusive themes, and polished pixel art. Its portfolio includes A Day in the Woods, The Waking Cloak, and commissioned educational titles for museums and nonprofits. Joyteractive handles end-to-end production, from concept and design to art, code, audio, and QA, while also offering co-development and porting services to larger partners.
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