
Job Overview
Location
Remote - North America
Job Type
Full-time
Category
Software Engineering
Date Posted
May 22, 2026
Full Job Description
đź“‹ Description
- • Design, implement, and optimize compiler features for Swift on Windows and Android platforms, extending the Swift toolchain beyond macOS and iOS.
- • Collaborate with Apple and the LLVM/Swift open-source communities to upstream changes to Swift, LLVM, and related projects, ensuring contributions benefit the broader developer ecosystem.
- • Investigate and resolve performance bottlenecks in the Swift compiler, focusing on memory allocation, Profile-Guided Optimization (PGO), Link-Time Optimization (LTO), BOLT, and hot function identification.
- • Maintain and expand cross-platform support for Swift across X86_64 and ARM64 architectures, including emerging architectures like RISC-V, ensuring consistent behavior and performance.
- • Build and maintain custom toolchains for macOS and Windows, integrating with development environments such as Xcode and VSCode to improve developer productivity.
- • Develop deployment solutions for alternative Swift toolchains to enable seamless cross-compilation workflows across target platforms.
- • Enhance Swift interoperability with C/C++ and Java/Kotlin to enable robust multi-language application development on Windows and Android.
- • Enable and improve CI testing, debugging tools, and profiling capabilities for Swift on Windows and Android to ensure toolchain reliability and performance.
- • Participate in weekly engineering discussions on architecture, code review standards, code style, and infrastructure improvements including observability and performance regression monitoring.
- • Contribute to the company’s browser product by improving the underlying Swift-based runtime and tooling that powers Arc and Dia across all platforms.
- • Mentor and pair program with newer engineers to accelerate their onboarding and proficiency with the Swift compiler codebase and cross-platform tooling.
- • Interview and evaluate candidates for engineering roles at The Browser Company after completing internal training.
- • Work closely with the open-source community to identify pain points in Swift’s Windows and Android support and drive solutions that improve developer experience.
- • Post regular product feedback on the company’s browser in the #dogfooding channel to inform development priorities and user experience improvements.
- • Contribute to the company’s open-source repositories on GitHub and maintain visibility through the Speaking in Swift blog.
- • Ensure all work aligns with the company’s principle of open source by default, with nearly all contributions landing upstream in LLVM or Swift.
- • Support the company’s mission to build a browser that empowers users to grow, create, and stay curious by enabling a robust, performant, and safe Swift-based foundation.
🎯 Requirements
- • 4+ years of experience working with language compilers and complex codebases, such as LLVM.
- • Experience with Swift and/or C++ in production compiler or toolchain development.
- • Strong understanding of build systems, tooling, and optimization techniques including PGO, LTO, and BOLT.
- • Ability to work with at least one of the target operating systems: Windows, macOS, Android, or iOS.
- • Minimum 4+ hours of overlap with Eastern Time Zone (ET) due to team collaboration requirements.
- • Alignment with The Browser Company’s stated values and commitment to open source.
🏖️ Benefits
- • Annual base salary range of $295,000 - $350,000 USD, with equity and comprehensive benefits.
- • Best-in-class benefits designed to support employees, their families, and work-life balance.
- • Remote-first work model with option to work from the company office in Williamsburg, Brooklyn, New York.
- • Opportunity to contribute to open-source projects (LLVM, Swift) with visible, community-wide impact.
- • Collaborative environment with a talent-dense, remote-first team focused on craftsmanship and innovation.
- • Support for diversity and inclusion, with encouragement for women, people of color, and historically marginalized groups to apply.
Skills & Technologies
Java
Swift
Kotlin
GitHub
iOS
Remote
$295k-350k
About The Browser Company of New York Inc.
Developer of Arc, a Chromium-based web browser designed to rethink tab management and user workflows. Founded in 2019 and headquartered in New York, the company focuses on productivity-oriented features such as split-screen views, customizable spaces, and integrated note-taking. It targets professionals seeking an organized, distraction-free browsing experience across macOS and Windows.
Get more remote jobs like this
Subscribe to the weekly newsletter for similar remote roles and curated hiring updates.
Newsletter
Weekly remote jobs and featured talent.
No spam. Only curated remote roles and product updates. You can unsubscribe anytime.
Similar Opportunities
Expired
AMER - Canada - Ontario - Toronto - University Ave
Full-time
Expired Dec 8, 2025
Senior
Remote
8 months ago
Expires soon
Remote, Canada
Full-time
Expires Jun 13, 2026 (Soon)
JavaScript
TypeScript
React
+4 more
2 months ago

Anyone AI Inc.
Peru - Fully Remote
Contract
Expires Jul 24, 2026
Python
JavaScript
TypeScript
+4 more
13 days ago


