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Job Overview
Location
United States
Job Type
Full-time
Category
Software Engineering
Date Posted
October 21, 2025
Full Job Description
đź“‹ Description
- • Join Age of Learning—the global leader in Pre-K–5th grade education technology—as a Graphic Designer on the Monetization Marketing team. You will be the visual voice that shapes how millions of children and families first discover, engage with, and ultimately subscribe to our award-winning programs such as ABCmouse, Adventure Academy, and the My Academy suite. Every pixel you craft will directly influence conversion, retention, and the lifelong love of learning we spark in over 50 million children worldwide.
- • Own end-to-end design production for high-impact monetization touchpoints, including paywalls, upgrade prompts, onboarding flows, and seasonal campaigns. Translate complex product offerings into clear, persuasive visuals that respect both child-friendly aesthetics and parent decision-making psychology.
- • Build and maintain a scalable asset library in Figma and Adobe Creative Suite, ensuring every banner, icon, illustration, and micro-animation is pixel-perfect, on-brand, and technically optimized for iOS, Android, and web breakpoints.
- • Partner daily with Monetization PMs, growth marketers, and data analysts to run iterative A/B tests. Your designs will be measured against KPIs such as click-through rate, trial start rate, and lifetime value—giving you concrete feedback on how creativity drives revenue.
- • Collaborate with front-end engineers during sprint planning, hand-off red-lined specs, and QA builds to guarantee design fidelity across devices. You’ll learn just enough about JSON tokens, auto-layout constraints, and accessibility labels to speak the same language as your dev partners.
- • Champion brand consistency by evangelizing our design system to stakeholders in Product, Curriculum, and Customer Support. When guidelines don’t yet exist, you’ll propose new components that feel unmistakably “Age of Learning” while meeting WCAG 2.1 color-contrast and legibility standards.
- • Contribute to a cohesive cross-product user experience by syncing weekly with Creative Directors, UX Researchers, and Motion Designers. Together you will storyboard end-to-end journeys—from the first Facebook ad a parent sees to the celebratory confetti when a child masters a new math skill.
- • Stay ahead of mobile-first and responsive design trends, attending virtual workshops, sharing inspiration boards, and piloting new tools such as Lottie or Rive for lightweight, delightful micro-interactions that surprise and delight young learners.
- • Occasionally flex into educational illustration, iconography, and simple motion graphics to support curriculum launches, ensuring that every visual reinforces learning objectives without ever feeling like “marketing” to kids.
- • Document your process in Confluence, record Loom walkthroughs for stakeholders in other time zones, and present quarterly retrospectives that highlight wins, learnings, and next-quarter experiments.
Skills & Technologies
About AOFL, LLC
AOFL, LLC operates an online platform that sells prescription and non-prescription eyewear, including glasses, sunglasses, and contact lenses. The company offers a range of frames, lenses, and coatings, allowing customers to customize orders via a virtual try-on tool and home trial kits. AOFL partners with optical labs and insurers to fulfill prescriptions and provide competitive pricing, focusing on convenience, affordability, and fast delivery across the United States.
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